SLINGSHOT.WIKI
Everything the game will eventually tell you, plus a few things it won't. Use the index to jump around. Spoilers are gated.
CONTROLS
One button does almost everything. The rest of the keyboard is for navigating menus and the map. Mobile players get two touch gestures covered below.
New in May 2026: the launch screen now has a TUTORIAL button. Three guided steps walk you through steering, burning, and pulling a real slingshot around Earth. You can do it in under a minute and it never counts toward your stats. Skip the rest of this page and try it first if you want.


SHIFT). Time freezes and you can scroll around the system to plan your next slingshot. The HUD shows distance, velocity, and your nearest body. FUEL & BURNS
Your ship starts with 100 fuel units. Every burn subtracts roughly 3 units per second held, but you'll never spend it all in one go: the engine overheats after about 3 seconds of continuous thrust. Past 75% heat the warning shows; release while in the red and the engine locks until it fully cools. Pulse short, burn precise.
The base thrust value is tiny. You are not here to fly on rocket power alone. You are here to steal energy from planets. A well-timed burn at periapsis (the closest point of a flyby) converts kinetic energy into orbital energy at maximum efficiency. This is the Oberth effect, and it is the entire game.
FLIGHT TIPS
Slingshot doesn't explain much. The in-game TUTORIAL button on the launch screen walks you through the core loop in three guided steps; what follows here is a deeper look at how thrust actually works under the hood.
Pure thrust barely turns you in open space
Inside a gravity well, burning easily changes direction
SPACE at periapsis. Aim sideways and burn to turn
Don't burn forward to go forward. Point your ship perpendicular to your trajectory and fire. Sideways burns are 5× more powerful than forward burns. The game is designed this way so you can actually steer. This is how you redirect during flybys.
Turn backward and burn to slow down
Going too fast or overshooting a planet? Point your ship opposite to the direction you're moving and fire. Backward burns are 9× more powerful than forward burns. This is the fastest way to brake.
Hold SHIFT to freeze time and plan
Plan Mode pauses the game and lets you scroll around the solar system. Your trajectory line shows exactly where your ship is headed. Use it before every major burn to make sure you're aiming at the right planet.
Burn close to planets, not in empty space
The same burn gives you much more speed when you're near a massive body. Fly toward a planet, wait until you're at the closest point, then fire. The planet's gravity amplifies your thrust. This is the slingshot — the entire game is built around it.
Chain planets together
One slingshot isn't enough to escape the solar system. The best runs chain multiple flybys: Earth → Mars → Jupiter → Saturn. Each planet gives you speed, and that speed carries into the next flyby.
Upgrade your ship between runs
Every run earns XP from achievements and distance. Open the SHIP tab (press ESC) to spend it on technologies: less fuel cost, more thrust, a trajectory preview line, and more. Upgrades persist forever.
Tap the burn, don't pin it
Long continuous burns overheat the engine and lock it shut until it cools. The HUD shows your heat level — back off when it climbs. Short pulsed burns are also more efficient at slingshots, since you only burn at the closest approach anyway.
Hold W to fast-forward time
Long coasts between planets are boring at real speed. Hold W to ramp up to 5× warp (or 15× with the Warp Drive tech). Burning under warp still resolves correctly — you can steer mid-warp without dropping out.
Already escaping? Skip the drift
Once you're on an escape trajectory (HUD shows the destination), hold W for 8 seconds and the game auto-completes the run. No more watching the ship coast to infinity at 0.3 c.
UPGRADES THAT HELP
Several technologies improve your fuel economy as you rank up. Here are the key ones:
See the full tech tree for all 16 upgrades, costs, and unlock ranks.
THE SYSTEM
Every body in the game, listed by distance from the Sun. Moons are indented under their host planet. Distances are in game units (1 AU = 800 units). Small masses = weak gravity; plan accordingly.

M or open the pause menu). The dashed orange line is your projected trajectory, and bodies you have not yet flown by stay hidden as ??? until you discover them. | NAME | TYPE | DISTANCE | MASS | RADIUS | NOTES | |
|---|---|---|---|---|---|---|
| Sun | Star | 0 | 2000 | 80 | The heart of it all. Get too close and your hull turns to plasma. | |
| Mercury | Planet | 400 · 0.50 AU | 180 | 10 | Small, fast, sunbaked. A tempting slingshot if you can survive the approach. | |
| Venus | Planet | 600 · 0.75 AU | 600 | 22 | Dense gravity well. A solid early-game slingshot partner. | |
| Earth | Planet | 800 · 1.00 AU | 350 | 25 | Your launch point. Every run starts on the surface at rest. | |
| Moon | Moon | 100 from Earth | 15 | 8 | Close by and slow. First milestone on every pilot's logbook. | |
| Mars | Planet | 1,500 · 1.88 AU | 450 | 18 | First real slingshot target. Tight flyby = free velocity. | |
| Phobos | Moon | 35 from Mars | 2 | 3 | Tiny. Easy to miss. Fear itself. | |
| Deimos | Moon | 55 from Mars | 1 | 2 | Mars' smaller moon. Pure terror. | |
| Juno | Asteroid | 2,000 · 2.50 AU | 4 | 3 | · | |
| Encke | Comet | 2,000 · 2.50 AU | 1 | 2 | Shortest period comet. Overachiever. | |
| Vesta | Asteroid | 2,100 · 2.63 AU | 10 | 4 | Scarred but standing. | |
| Eunomia | Asteroid | 2,150 · 2.69 AU | 5 | 3 | · | |
| Ceres | Asteroid | 2,200 · 2.75 AU | 18 | 6 | The biggest little rock in the belt. Actually round, mostly. | |
| Psyche | Asteroid | 2,300 · 2.88 AU | 8 | 4 | Solid metal. Worth trillions. | |
| Iris | Asteroid | 2,350 · 2.94 AU | 4 | 2 | · | |
| Pallas | Asteroid | 2,400 · 3.00 AU | 8 | 4 | Tilted orbit. Hard to find. | |
| Hygiea | Asteroid | 2,500 · 3.13 AU | 6 | 3 | · | |
| Jupiter | Planet | 3,000 · 3.75 AU | 3000 | 50 | The king. Deepest gravity well in the system. Perfect slingshot partner, if you survive the approach. | |
| Io | Moon | 90 from Jupiter | 15 | 6 | Volcanic. Closest Galilean moon to Jupiter. | |
| Europa | Moon | 130 from Jupiter | 12 | 5 | Ice world. There might be fish down there. | |
| Ganymede | Moon | 180 from Jupiter | 20 | 8 | Biggest moon in the system. | |
| Callisto | Moon | 240 from Jupiter | 16 | 7 | Outermost Galilean. The quiet one. | |
| Halley | Comet | 4,000 · 5.00 AU | 1 | 3 | Elliptical orbit, eccentricity 0.85. See it once every lifetime. | |
| Saturn | Planet | 5,000 · 6.25 AU | 2200 | 42 | Has rings. Getting here is a major achievement in itself. | |
| Titan | Moon | 160 from Saturn | 18 | 8 | Orange haze. Methane seas. | |
| Enceladus | Moon | 90 from Saturn | 4 | 4 | Icy. Cryovolcanoes. | |
| Uranus | Planet | 7,500 · 9.38 AU | 1200 | 32 | Tipped on its side. | |
| Hale-Bopp | Comet | 8,000 · 10.00 AU | 2 | 4 | Wide orbit, eccentric. 90s kids' favorite. | |
| Neptune | Planet | 10,000 · 12.50 AU | 1400 | 30 | The last major planet. Reach Neptune and you have left the solar system, essentially. | |
| TritonRETRO | Moon | 110 from Neptune | 10 | 5 | Orbits backwards. Retrograde, literally. | |
| Makemake | KBO | 11,500 · 14.38 AU | 5 | 3 | · | |
| Pluto | KBO | 12,000 · 15.00 AU | 8 | 5 | Still a planet in our hearts. | |
| Charon | Moon | 30 from Pluto | 3 | 3 | Pluto's plus-one. | |
| Quaoar | KBO | 12,500 · 15.63 AU | 5 | 3 | Has rings. Yes, really. | |
| Eris | KBO | 13,500 · 16.88 AU | 6 | 4 | The troublemaker that demoted Pluto. | |
| Haumea | KBO | 14,000 · 17.50 AU | 7 | 4 | Egg-shaped and proud of it. | |
| Sedna | KBO | 14,500 · 18.13 AU | 4 | 3 | So far out, the Sun is just another star. |
TECHNOLOGIES
16 technologies total. Earn XP from runs, achievements, and rank-ups, then spend it in the pause menu's SHIP tab. Every tech can be toggled on or off at any time. If a build is not working, try disabling something. Only the rank 1 starter kit is shown below. Click to reveal the rest of the tree, including the four post-ending ENDGAME technologies.

??? until you rank up. PROPULSION
EFFICIENT THRUSTERS
RANK 1+-40% fuel burn · -30% heat
Advanced fuel injectors reduce consumption
POWER NOZZLE
RANK 1++50% thrust · -40% heat
High-pressure exhaust nozzle
SYSTEMS
PILOT RANKS
As you accumulate achievements and runs, your pilot title updates. Each rank-up awards bonus XP and unlocks new technology slots in the tech tree.
- 00Ground ControlLaunch your first rocket
- 01Rookie Pilot1 achievement
- 02Space Cadet5 achievements, 3 games
- 03Orbital MechanicOrbit any body
- 04Gravity SurferReach Mars distance
- 05Slingshot AceChain 3 slingshots
- 06Void WalkerReach Neptune distance
- 07Solar DrifterEscape the solar system
- 08Escape ArtistEscape 3+ times
- 09Star CommanderOrbit 3 different bodies
- 10Deep Space Legend6 destinations discovered
- 11Cosmic VoyagerChain 5 slingshots + Pluto orbit
- 12Celestial Master100% all achievements
⚠ HIDDEN RANK · Click to reveal▾
- ★Perfect Voyager100% with zero crashesHIDDEN
SPACIFY
Slingshot ships with 12 original ambient tracks, one for every escape direction out of the solar system. The music player lives in the pause menu under the SPACIFY tab and starts out completely empty: SPACIFY OFFLINE — escape the solar system to tune in.
Every time you escape toward a new destination, that destination’s track unlocks permanently in Spacify. The tracks keep playing in the background of future runs so the soundtrack grows with your logbook. A bonus 13th track exists for players who discover all 12 destinations, but revealing how that one works is a spoiler, so it lives in the endgame section at the bottom of this page.



ACHIEVEMENTS
142 achievements in total, spread across eight categories. Hidden Easter-egg achievements (probes and destination stars) are masked as ??? — reveal them in the endgame section below.

Distance
How far from Earth can you get?
- LUNAR RANGEReach Moon distance"Baby steps. Literally."easy
- MARS CROSSINGReach Mars orbit distance"The red planet awaits. Bring snacks."easy
- JOVIAN SPACEReach Jupiter distance"Getting serious now."medium
- RING RUNNERReach Saturn distance"If you liked it, you should've put a ring on it."medium
- DEEP BLUEReach Neptune distance"Your Wi-Fi signal is... nonexistent."hard
- KUIPER BELTEnter the Kuiper Belt"Here be space rocks."hard
- INTERSTELLARLeave the solar system"Hans Zimmer intensifies."hard
- DEEP SPACEReach the void"There's nothing out here. Just you."hard
Flyby
Pass close enough to a body for gravity to notice you.
- SUN FLYBYFly by Sun"Too close! Your hull is... fine, this is a game."hard
- MERCURY FLYBYFly by Mercury"Sunburn risk: extreme."medium
- VENUS FLYBYFly by Venus"Hot date with Venus. Don't get too attached."easy
- EARTH FLYBYFly by Earth"Back home already? That was quick."medium
- MARS FLYBYFly by Mars"Elon would be proud. Probably."easy
- JUPITER FLYBYFly by Jupiter"Big boy said hello."medium
- SATURN FLYBYFly by Saturn"Almost clipped a ring. Style points."medium
- URANUS FLYBYFly by Uranus"Insert joke here. We'll wait."hard
- NEPTUNE FLYBYFly by Neptune"Way out there. Cell service: none."hard
- PLUTO FLYBYFly by Pluto"Still a planet in our hearts."hard
- MOON FLYBYFly by Moon"That was close. The Moon didn't even flinch."easy
- IO FLYBYFly by Io"Volcanic tourism at its finest."medium
- EUROPA FLYBYFly by Europa"Don't land here. There might be fish."medium
- GANYMEDE FLYBYFly by Ganymede"Biggest moon. Biggest ego."medium
- CALLISTO FLYBYFly by Callisto"The quiet one. Every group has one."medium
- TITAN FLYBYFly by Titan"Orange haze. Very aesthetic."hard
- TRITON FLYBYFly by Triton"Going the wrong way. Literally retrograde."hard
- ENCELADUS FLYBYFly by Enceladus"Ice, ice, baby."hard
- CHARON FLYBYFly by Charon"Pluto's plus-one."hard
- PHOBOS FLYBYFly by Phobos"Fear itself. (That's what Phobos means.)"medium
- DEIMOS FLYBYFly by Deimos"Terror! (Much smaller than expected.)"medium
- HALLEY FLYBYFly by Halley"See you in 75 years."hard
- ENCKE FLYBYFly by Encke"Shortest period. Overachiever."hard
- HALE-BOPP FLYBYFly by Hale-Bopp"90s kids remember."hard
- CERES FLYBYFly by Ceres"The biggest little rock in the belt."medium
- VESTA FLYBYFly by Vesta"Scarred but standing. Respect."medium
- PALLAS FLYBYFly by Pallas"Tilted, tumbling, and hard to find."hard
- HYGIEA FLYBYFly by Hygiea"Surprisingly round for its size."hard
- JUNO FLYBYFly by Juno"Not the NASA mission. The rock."hard
- PSYCHE FLYBYFly by Psyche"Solid metal. Worth trillions. Don't crash."hard
- EUNOMIA FLYBYFly by Eunomia"Good order in the chaos of the belt."hard
- IRIS FLYBYFly by Iris"A rainbow in name only."hard
- ERIS FLYBYFly by Eris"The troublemaker that demoted Pluto."hard
- MAKEMAKE FLYBYFly by Makemake"Say it five times fast."hard
- HAUMEA FLYBYFly by Haumea"Egg-shaped and proud of it."hard
- SEDNA FLYBYFly by Sedna"So far out, the Sun is just a star."hard
- QUAOAR FLYBYFly by Quaoar"Has rings. Yes, really."hard
Orbit
Get captured by a body's gravity well.
- SUN ORBITOrbit Sun"You're orbiting a star. Let that sink in."hard
- MERCURY ORBITOrbit Mercury"SPF 10,000 recommended."hard
- VENUS ORBITOrbit Venus"Hottest parking spot in the system."medium
- EARTH ORBITOrbit Earth"Welcome home. Orbit, sweet orbit."hard
- MARS ORBITOrbit Mars"Now serving: Mars orbit. Population: you."medium
- JUPITER ORBITOrbit Jupiter"Caught by the big one. Resistance is futile."hard
- SATURN ORBITOrbit Saturn"Parked between the rings. Fancy."hard
- URANUS ORBITOrbit Uranus"Settled into Uranus. No comment."hard
- NEPTUNE ORBITOrbit Neptune"So far from home. Do they even know you left?"hard
- PLUTO ORBITOrbit Pluto"Orbiting a dwarf planet. How the mighty have fallen."hard
- MOON ORBITOrbit Moon"One small orbit for man..."medium
- IO ORBITOrbit Io"Gravitationally committed. No takebacks."hard
- EUROPA ORBITOrbit Europa"Gravitationally committed. No takebacks."hard
- GANYMEDE ORBITOrbit Ganymede"Gravitationally committed. No takebacks."hard
- CALLISTO ORBITOrbit Callisto"Gravitationally committed. No takebacks."hard
- TITAN ORBITOrbit Titan"Gravitationally committed. No takebacks."hard
- TRITON ORBITOrbit Triton"Gravitationally committed. No takebacks."hard
- ENCELADUS ORBITOrbit Enceladus"Gravitationally committed. No takebacks."hard
- CHARON ORBITOrbit Charon"Gravitationally committed. No takebacks."hard
- PHOBOS ORBITOrbit Phobos"Gravitationally committed. No takebacks."hard
- DEIMOS ORBITOrbit Deimos"Gravitationally committed. No takebacks."hard
- HALLEY ORBITOrbit Halley"Gravitationally committed. No takebacks."hard
- ENCKE ORBITOrbit Encke"Gravitationally committed. No takebacks."hard
- HALE-BOPP ORBITOrbit Hale-Bopp"Gravitationally committed. No takebacks."hard
Low Orbit
Orbit so close you can almost touch the surface.
- SUN LOW ORBITLow orbit Sun"Your sunscreen has melted. So has your ship. Wait..."hard
- MERCURY LOW ORBITLow orbit Mercury"Any lower and you'd need landing gear."hard
- VENUS LOW ORBITLow orbit Venus"Any lower and you'd need landing gear."hard
- EARTH LOW ORBITLow orbit Earth"Wave to the ISS on your way past."hard
- MARS LOW ORBITLow orbit Mars"Low enough to see the rovers waving."hard
- JUPITER LOW ORBITLow orbit Jupiter"The radiation up here is... concerning."hard
- SATURN LOW ORBITLow orbit Saturn"Ring-side seats. Literally."hard
- URANUS LOW ORBITLow orbit Uranus"Any lower and you'd need landing gear."hard
- NEPTUNE LOW ORBITLow orbit Neptune"Any lower and you'd need landing gear."hard
- PLUTO LOW ORBITLow orbit Pluto"Any lower and you'd need landing gear."hard
- MOON LOW ORBITLow orbit Moon"Practically scraping the surface."hard
- IO LOW ORBITLow orbit Io"Any lower and you'd need landing gear."hard
- EUROPA LOW ORBITLow orbit Europa"Any lower and you'd need landing gear."hard
- GANYMEDE LOW ORBITLow orbit Ganymede"Any lower and you'd need landing gear."hard
- CALLISTO LOW ORBITLow orbit Callisto"Any lower and you'd need landing gear."hard
- TITAN LOW ORBITLow orbit Titan"Any lower and you'd need landing gear."hard
- TRITON LOW ORBITLow orbit Triton"Any lower and you'd need landing gear."hard
- ENCELADUS LOW ORBITLow orbit Enceladus"Any lower and you'd need landing gear."hard
- CHARON LOW ORBITLow orbit Charon"Any lower and you'd need landing gear."hard
- PHOBOS LOW ORBITLow orbit Phobos"Any lower and you'd need landing gear."hard
- DEIMOS LOW ORBITLow orbit Deimos"Any lower and you'd need landing gear."hard
- HALLEY LOW ORBITLow orbit Halley"Any lower and you'd need landing gear."hard
- ENCKE LOW ORBITLow orbit Encke"Any lower and you'd need landing gear."hard
- HALE-BOPP LOW ORBITLow orbit Hale-Bopp"Any lower and you'd need landing gear."hard
Meta
Milestones that span multiple runs and categories.
- TOURIST3 different flybys"Collecting stamps in your space passport."easy
- EXPLORER5 different flybys"You've seen things. Space things."medium
- VOYAGER10 different flybys"NASA called. They want their trajectory back."hard
- ORBITAL TOURIST3 different orbits"Gravitationally polyamorous."medium
- GRAND TOUR5 different orbits"Voyager 2 called. It's jealous."hard
- COMET CHASERFly by any comet"Tail risk: literal."hard
- SPIN CYCLERotate for 8 seconds straight"Astronaut motion sickness in 3, 2, 1..."easy
- TIME LORDHold 5× warp for 10 seconds"Don't blink. Blink and you're dead."easy
- CHRONOMASTERHold 15× warp for 10 seconds"Reality.exe has stopped responding."hard
- FIRST LIGHTSee the cosmic microwave background"Behold the afterglow of creation. 13.8 billion years late."medium
- HALFWAY THEREDiscover 6 destinations"Six down, six to go. Or is it the other way?"hard
- CARTOGRAPHERDiscover all 12 destinations"You've mapped the void. Now what?"hard
- ???Hidden achievementhard
- ???Hidden achievementhard
- ???Hidden achievementhard
- ???Hidden achievementhard
- ???Hidden achievementhard
- ???Hidden achievementhard
- ???Hidden achievementeasy
Speed
Push your ship to its limits.
- BREAKING AWAYReach 30 km/s"Faster than a speeding... everything on Earth."easy
- CRUISING SPEEDReach 50 km/s"Now we're cooking with rocket fuel."easy
- LIGHT SPEED*Reach 100 km/s"*Not actual light speed. Not even close."medium
- LUDICROUS SPEEDReach 150 km/s"They've gone to plaid!"hard
- WARP FACTOR 1Reach 200 km/s"Engage."hard
- BLAZING COMETReach 300 km/s"You're literally on fire. Well, not literally."hard
- FULL STOPReach 0 km/s in space"Perfectly still. In the infinite void. Alone."hard
Endgame
Survival, mastery, and the long game.
- PATIENT PILOTSurvive 5 minutes"Most rockets don't last this long."easy
- MARATHON RUNNERSurvive 10 minutes"You could've watched a YouTube video instead."medium
- ETERNAL DRIFTERSurvive 30 minutes"Time has no meaning in the void."hard
- SOLAR ESCAPEEscape velocity beyond Neptune"You did it. You actually did it."hard
- FUEL MISERReach Jupiter with 50%+ fuel"Budget airlines wish they were this efficient."medium
- VOYAGERReach Neptune with fuel remaining"Saving fuel for... what, exactly?"hard
- GHOST RIDEREscape with 0% fuel"Pure gravity. Pure skill. Pure madness."hard
- FULL TANKEscape with 95%+ fuel"Did you even need an engine?"hard
- CHAIN REACTIONSlingshot 3 bodies"Gravity: the gift that keeps on giving."medium
- GRAVITY MASTERSlingshot 5 bodies"Newton would be proud. And confused."hard
- GRAND MASTEROrbit + escape 3 planets"OK, you can put this on your resume."hard
THE 12 DESTINATIONS
Escape the solar system in 12 different directions to discover every destination. Each one unlocks a Spacify track. The game uses a clock-face mapping: escape at 12 o'clock for Sagittarius A*, going clockwise.
- ???Escape toward 12 o’clockhard
- ???Escape toward 1 o’clockhard
- ???Escape toward 2 o’clockhard
- ???Escape toward 3 o’clockhard
- ???Escape toward 4 o’clockhard
- ???Escape toward 5 o’clockhard
- ???Escape toward 6 o’clockhard
- ???Escape toward 7 o’clockhard
- ???Escape toward 8 o’clockhard
- ???Escape toward 9 o’clockhard
- ???Escape toward 10 o’clockhard
- ???Escape toward 11 o’clockhard
- ★ BONUS TRACKDiscover all 12 destinations to unlock???
DEEP-SPACE FEATURES
Three permanent features exist in every Slingshot run, beyond the planets you start out near. Each has a logbook entry and a piece of lore unlocked on first contact. Reveal if you'd rather not stumble onto them in-game first.
HIDDEN ANOMALIES
There are 13 hand-authored anomalies hidden in the solar system. Each run seeds a handful of them at fixed coordinates. Click below to see their pixel-art sprites, names, and flavor text — you may prefer to find them in-game first.
ENDING SPOILERS
This section reveals how Slingshot ends, including the Cartographer cinematic, the Lone Probe, and the hidden endgame technologies. Click below only if you want to spoil it.
Wiki last synced from game source on 2026-04-25. If you find a discrepancy, the game's source of truth is at slingshot.indiega.me. Made with love by @romainsimon for Vibe Jam 2026.