
The little details
Paperclip starts with almost nothing: a clip and a discreet settings button. Every new system waits until you have earned it.

One paperclip, a small workshop, then an autonomous network.
An illustrated incremental that starts empty on purpose. The counter appears on the first click, sales at ten, the workshop at twenty-five. Complexity arrives only when you have earned it.

Paperclip starts with almost nothing: a clip and a discreet settings button. Every new system waits until you have earned it.

Chapter I is the little atelier. Chapter II is the autonomous network. Pip sits nearby, and procedural music layers up as production grows.

In your browser · No download · Free
An illustrated incremental game. It starts with a single paperclip and grows into a small workshop, then an autonomous network.
It has two chapters: the little atelier, then the autonomous network.
Yes. It keeps a local save in your browser.
Yes. It is an early build you can play free in your web browser.