Why we built SimEngine, an AI-first game engineWhy we started a new game engine instead of staying on Godot: astronomical scale, AAA ambition, and coding agents as first-class users. The decisions, the advantages and the honest trade-offs.INDIEGA.ME — independent games by Romain Simon
Independent games by Romain Simon.
Built solo, with care, in Antibes, France.
New on Meta Quest
Out now on the Meta Store
VR Phobia: Birds
A gentle, graded exposure experience for Meta Quest. Start with a single sparrow at the far end of a quiet park and move closer only when you are ready, all the way to a bird resting on your open hand.
VR Phobia is a prototype for adults, ideally used with the support of a professional. Its clinical effectiveness has not been evaluated; it is neither a diagnosis nor a medical treatment.
Out now
Finished, free, one click away
Coming soon
Announced, not out yet
SpaceSim: Pale Blue Dot
A single-player space simulation that brings together rocket building, spaceflight and astronomy. Your journey starts with a small test rocket. What you learn and deliver opens the way to larger vehicles, orbital infrastructure and distant destinations.
The studio's engine
SimEngine
The open-source game engine built for LLMs, not for mouse clicks.
A lean C++20 and Vulkan engine with no editor. Coding agents build, run and verify the game from the terminal, with seeded runs, captures and proof for every change. Alpha, free under the MIT license, public with the first release.
Work in progress
Early builds and prototypes, still changing
From the studio blog.
All posts
Why we built SimEngine, an AI-first game engineWhy we started a new game engine instead of staying on Godot: astronomical scale, AAA ambition, and coding agents as first-class users. The decisions, the advantages and the honest trade-offs.
Acrophobia (fear of heights): meaning, vertigo, causes, how common it is and how to overcome itAcrophobia is the fear of heights, the most common specific phobia in some surveys. What the word means, how it differs from vertigo, symptoms, causes, how common it is, a quick self-check, and how to overcome it.
Arachnophobia (fear of spiders): meaning, causes, how common it is and how to overcome itArachnophobia is the fear of spiders, one of the most common specific phobias. What the word means, how to pronounce it, symptoms, causes, how common it is, a quick self-check, and how to overcome it. One person.
Eleven worlds.
INDIEGA.ME is the studio of Romain Simon, an independent developer in Antibes. Orbital physics, real-scale space, French political satire, mimic chests and quiet gardens: each game gets the world it needs. Most are free in the browser. Slingshot is also on Steam, and VR Phobia: Birds is out on Meta Quest.
Questions
Who makes INDIEGA.ME games?
Romain Simon, an independent developer in Antibes, France. INDIEGA.ME is a Yuki Capital studio.
Are the games free?
The browser games are free, with nothing to install, and Slingshot is also on Steam. VR Phobia: Birds is a paid app on the Meta Store.
Which platforms are the games on?
Web browsers for all playable games, Steam for Slingshot, and Meta Quest for VR Phobia: Birds.
What is new?
VR Phobia: Birds, a calm virtual reality app for facing the fear of birds one small step at a time, is out on Meta Quest.











